You begin to realize that people aren’t playing one another with the help of computers; the computers are playing against other computers, using humans as fleshy armatures to move the pieces.
…Perhaps by now we’re so used to playing against, or for, our digital masters that we’ve lost interest in something so messy and human that its strategies can’t be simulated by an online bot.
Yet all of these games persist, even if we now know that when we play, we are not unique beings with a divine spark of genius but merely models in an obsolete generation of thinking machines… To play a game is, as Professor Suits said, to try to solve a voluntary problem. But it is also a voluntary engagement with another human, temporary but total, to create a shared narrative of attack, defense, stalemate, victory and loss. The one thing a computer can never do is enjoy another computer’s company. Let us hope that no new genius arises to teach them how to do that.
What a wonderful eulogy to games, masquerading as a book review!